Nui Engine
A game engine framework
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BlendState.h
1#pragma once
2#include "Graphics/Common.h"
3
4namespace Nui::Graphics::States
5{
10 static constexpr D3D11_BLEND_DESC GetBlendStateBlendDisabledDesc();
11
16 static constexpr D3D11_BLEND_DESC GetBlendStateAdditiveBlendDesc();
17
22 static constexpr D3D11_BLEND_DESC GetBlendStateAlphaBlendDesc();
23
28 static constexpr D3D11_BLEND_DESC GetBlendStatePreMultipliedAlphaBlendDesc();
29
34 static constexpr D3D11_BLEND_DESC GetBlendStateColorWriteDisabledDesc();
35
40 static constexpr D3D11_BLEND_DESC GetBlendStateAlphaToCoverageDesc();
41
46 static constexpr D3D11_BLEND_DESC GetBlendStateOpacityBlendDesc();
47}