Nui Engine
A game engine framework
Loading...
Searching...
No Matches
Common.h
1
#pragma once
2
#include "Core/Common/CommonHeaders.h"
3
#include <type_traits>
4
#include <typeinfo>
5
#include <typeindex>
6
7
// Contains ECS forward declarations
8
9
namespace
Nui::ECS
10
{
11
using
TypeIndex = std::type_index;
12
13
class
Context;
14
class
Entity;
15
class
SystemBase;
16
17
namespace
Internal
18
{
19
class
EntityView;
20
class
EventSubscriberBase;
21
template
<
typename
... Types>
class
EntityComponentView;
22
}
23
24
template
<
typename
T>
class
ComponentHandle;
25
template
<
typename
T>
class
EventSubscriber;
26
27
template
<
typename
T>
28
constexpr
TypeIndex GetTypeIndex()
29
{
30
return
TypeIndex(
typeid
(T));
31
}
32
}
Engine
Core
Engine
ECS
Common.h
Generated by
1.11.0