2#include "Core/Math/Types.h" 
    3#include "Core/External/DirectXTK/SimpleMath.h" 
    7    using Vector2    = DirectX::SimpleMath::Vector2;
 
    8    using Vector3    = DirectX::SimpleMath::Vector3;
 
    9    using Vector4    = DirectX::SimpleMath::Vector4;
 
   10    using Matrix     = DirectX::SimpleMath::Matrix;
 
   11    using Quaternion = DirectX::SimpleMath::Quaternion;
 
   12    using Ray        = DirectX::SimpleMath::Ray;
 
   13    using Viewport   = DirectX::SimpleMath::Viewport;