2#include "Core/Math/Types.h"
3#include "Core/External/DirectXTK/SimpleMath.h"
7 using Vector2 = DirectX::SimpleMath::Vector2;
8 using Vector3 = DirectX::SimpleMath::Vector3;
9 using Vector4 = DirectX::SimpleMath::Vector4;
10 using Matrix = DirectX::SimpleMath::Matrix;
11 using Quaternion = DirectX::SimpleMath::Quaternion;
12 using Ray = DirectX::SimpleMath::Ray;
13 using Viewport = DirectX::SimpleMath::Viewport;