Nui Engine
A game engine framework
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SamplerState.h
1#pragma once
2#include "Graphics/Common.h"
3
4namespace Nui::Graphics
5{
10 static constexpr D3D11_SAMPLER_DESC GetSamplerStateLinearDesc();
11
16 static constexpr D3D11_SAMPLER_DESC GetSamplerStateLinearClampDesc();
17
22 static constexpr D3D11_SAMPLER_DESC GetSamplerStateLinearBorderDesc();
23
28 static constexpr D3D11_SAMPLER_DESC GetSamplerStatePointDesc();
29
34 static constexpr D3D11_SAMPLER_DESC GetSamplerStateAnisotropicDesc();
35}