Nui Engine
A game engine framework
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This is the complete list of members for Nui::ECS::Internal::EntityIterator, including all inherited members.
EntityIterator(Context *context, U64 index, bool isEnd, bool includePendingDestroy) | Nui::ECS::Internal::EntityIterator | inline |
GetContext() const noexcept | Nui::ECS::Internal::EntityIterator | inline |
GetEntity() const noexcept | Nui::ECS::Internal::EntityIterator | inline |
GetIndex() const noexcept | Nui::ECS::Internal::EntityIterator | inline |
IncludePendingDestroy() const noexcept | Nui::ECS::Internal::EntityIterator | inline |
IsEnd() const noexcept | Nui::ECS::Internal::EntityIterator | inline |
operator!=(const EntityIterator &other) const | Nui::ECS::Internal::EntityIterator | inline |
operator*() const noexcept | Nui::ECS::Internal::EntityIterator | inline |
operator++() | Nui::ECS::Internal::EntityIterator | inline |
operator==(const EntityIterator &other) const | Nui::ECS::Internal::EntityIterator | inline |