Nui Engine
A game engine framework
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This is the complete list of members for Nui::Filesystem, including all inherited members.
DeleteDirectory(const fs::path &path) | Nui::Filesystem | static |
Exists(const fs::path &path) | Nui::Filesystem | static |
GetCurrentWorkingDirectory() | Nui::Filesystem | static |
GetFileExtension(const fs::path &path) | Nui::Filesystem | static |
GetFilename(const fs::path &path, bool includeExtension=true) | Nui::Filesystem | static |
GetFileSize(const fs::path &path) | Nui::Filesystem | static |
IsDirectory(const fs::path &path) | Nui::Filesystem | static |
IsFile(const fs::path &path) | Nui::Filesystem | static |
MakeDirectory(const fs::path &path) | Nui::Filesystem | static |
ReadFileAsBytes(const fs::path &path) | Nui::Filesystem | static |
ReadFileAsString(const fs::path &path) | Nui::Filesystem | static |