Nui Engine
A game engine framework
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Nui::Graphics::ConstantBuffer< T > Member List

This is the complete list of members for Nui::Graphics::ConstantBuffer< T >, including all inherited members.

ApplyChanges(ID3D11DeviceContext1 *ctx)Nui::Graphics::ConstantBuffer< T >inline
Buffer (defined in Nui::Graphics::ConstantBuffer< T >)Nui::Graphics::ConstantBuffer< T >
ConstantBuffer() (defined in Nui::Graphics::ConstantBuffer< T >)Nui::Graphics::ConstantBuffer< T >inline
Create(ID3D11Device1 *device, bool gpuWritable=false)Nui::Graphics::ConstantBuffer< T >inlinestatic
Data (defined in Nui::Graphics::ConstantBuffer< T >)Nui::Graphics::ConstantBuffer< T >
GPUWritable (defined in Nui::Graphics::ConstantBuffer< T >)Nui::Graphics::ConstantBuffer< T >
SetCS(ID3D11DeviceContext1 *ctx, U32 slot)Nui::Graphics::ConstantBuffer< T >inline
SetDS(ID3D11DeviceContext1 *ctx, U32 slot)Nui::Graphics::ConstantBuffer< T >inline
SetGS(ID3D11DeviceContext1 *ctx, U32 slot)Nui::Graphics::ConstantBuffer< T >inline
SetHS(ID3D11DeviceContext1 *ctx, U32 slot)Nui::Graphics::ConstantBuffer< T >inline
SetPS(ID3D11DeviceContext1 *ctx, U32 slot)Nui::Graphics::ConstantBuffer< T >inline
SetVS(ID3D11DeviceContext1 *ctx, U32 slot)Nui::Graphics::ConstantBuffer< T >inline