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Nui Engine
A game engine framework
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This is the complete list of members for Nui::Systems::TransformSystem, including all inherited members.
| IsEnabled() const noexcept | Nui::ECS::SystemBase | inline |
| OnInit(ECS::Context *ctx) override | Nui::Systems::TransformSystem | virtual |
| OnShutdown(ECS::Context *ctx) override | Nui::Systems::TransformSystem | virtual |
| OnUpdate(ECS::Context *ctx, const F64 dt) override | Nui::Systems::TransformSystem | virtual |
| SetIsEnabled(bool enabled) noexcept | Nui::ECS::SystemBase | inline |
| ~SystemBase()=default | Nui::ECS::SystemBase | virtual |