SDL 2 Mario Remake
This was my first project where I made a game without using an engine in C++ using SDL2
This platformer framework has the following features:
- Sprite loading / texture class
- Import collision map from CSV file
- Simple 2D physics engine
- Text class
- Audio manager
- Page scrolling system
- Multi scene support
- UI buttons
- 2 different Ai enemies
- Collectible coins
- 2 player control support
- Player health/damage system
- Player attack bullets
Check out the project repository on Github
C++
SDL 2
Programming
Game Engine
Game Development