Nui Engine
A game engine framework
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Nui::ECS::Internal::EventSubscriberBase Class Reference

Base class for all event subscribers usually systems. More...

#include <Event.h>

Inheritance diagram for Nui::ECS::Internal::EventSubscriberBase:
Nui::ECS::EventSubscriber< Nui::ECS::Events::OnEntityCreate > Nui::ECS::EventSubscriber< Nui::ECS::Events::OnEntityDestroy > Nui::ECS::EventSubscriber< Nui::ECS::Events::OnComponentAdd< TestComponent > > Nui::ECS::EventSubscriber< Nui::ECS::Events::OnComponentRemove< TestComponent > > Nui::ECS::EventSubscriber< TestEvent > Nui::ECS::EventSubscriber< T > TestSystem TestSystem TestSystem TestSystem TestSystem

Public Member Functions

virtual ~EventSubscriberBase ()=default
 Virtual default destructor.
 

Detailed Description

Base class for all event subscribers usually systems.


The documentation for this class was generated from the following file: