Nui Engine
A game engine framework
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Here is a list of all documented class members with links to the class documentation for each member:
- i -
IncludeDirty :
Nui::Systems::Events::ForceTransformRecalculation
IncludePendingDestroy() :
Nui::ECS::Internal::EntityComponentIterator< Types >
,
Nui::ECS::Internal::EntityIterator
Init() :
Nui::Graphics::D3DManager
InvalidId :
Nui::ECS::Entity
IsActive() :
Nui::Components::ComponentBase
IsDirectory() :
Nui::Filesystem
IsDirty() :
Nui::Components::ComponentBase
IsEnabled() :
Nui::ECS::SystemBase
IsEnd() :
Nui::ECS::Internal::EntityComponentIterator< Types >
,
Nui::ECS::Internal::EntityIterator
IsFile() :
Nui::Filesystem
IsInitialized() :
Nui::Graphics::D3DManager
IsPendingDestroy() :
Nui::ECS::Entity
IsRunning() :
Nui::Timer
IsSystmEnabled() :
Nui::ECS::Context
IsValid() :
Nui::ECS::ComponentHandle< T >
IsVSyncEnabled() :
Nui::Graphics::D3DManager
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