Nui Engine
A game engine framework
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Nui::ECS::Events::OnEntityDestroy Struct Reference
Event for entity destruction.
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#include <
Event.h
>
Public Attributes
Entity
*
Entity
Pointer to the destroyed entity.
Detailed Description
Event for entity destruction.
The documentation for this struct was generated from the following file:
Engine/Core/Engine/ECS/
Event.h
Nui
ECS
Events
OnEntityDestroy
Generated by
1.11.0