Nui Engine
A game engine framework
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This is the complete list of members for Nui::ECS::Internal::ComponentContainer< T >, including all inherited members.
ComponentContainer()=default (defined in Nui::ECS::Internal::ComponentContainer< T >) | Nui::ECS::Internal::ComponentContainer< T > | |
ComponentContainer(const T &data) (defined in Nui::ECS::Internal::ComponentContainer< T >) | Nui::ECS::Internal::ComponentContainer< T > | inline |
m_data (defined in Nui::ECS::Internal::ComponentContainer< T >) | Nui::ECS::Internal::ComponentContainer< T > | |
OnRemove(Entity *entity) override | Nui::ECS::Internal::ComponentContainer< T > | inlineprotectedvirtual |
~ComponentContainerBase()=default | Nui::ECS::Internal::ComponentContainerBase | virtual |