Nui Engine
A game engine framework
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Abstract base class for component containers. More...
#include <Component.h>
Public Member Functions | |
virtual | ~ComponentContainerBase ()=default |
Virtual destructor. | |
virtual void | OnRemove (Entity *entity)=0 |
Pure virtual method called when an entity is removed. | |
Abstract base class for component containers.
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pure virtual |
Pure virtual method called when an entity is removed.
entity | The entity that was removed |
Implemented in Nui::ECS::Internal::ComponentContainer< T >.