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Nui Engine
A game engine framework
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Abstract base class for component containers. More...
#include <Component.h>
Public Member Functions | |
| virtual | ~ComponentContainerBase ()=default |
| Virtual destructor. | |
| virtual void | OnRemove (Entity *entity)=0 |
| Pure virtual method called when an entity is removed. | |
Abstract base class for component containers.
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pure virtual |
Pure virtual method called when an entity is removed.
| entity | The entity that was removed |
Implemented in Nui::ECS::Internal::ComponentContainer< T >.