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Nui Engine
A game engine framework
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Classes | |
| struct | ButtonState |
| struct | Point |
| struct | WheelInfo |
Public Types | |
| enum class | Button : U32 { None = 0 , Left = MK_LBUTTON , Right = MK_RBUTTON , Middle = MK_MBUTTON , MouseX1 = MK_XBUTTON1 , MouseX2 = MK_XBUTTON2 } |
Static Public Member Functions | |
| static constexpr U32 | ConvertMouseButtonToArrayIndex (Mouse::Button btn) |
Public Attributes | |
| Point | Position |
| Point | RawDelta |
| WheelInfo | WheelH |
| WheelInfo | WheelV |
| std::array< ButtonState, 5 > | ButtonStates |