Nui Engine
A game engine framework
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Nui::Input::Mouse Struct Reference

Classes

struct  ButtonState
 
struct  Point
 
struct  WheelInfo
 

Public Types

enum class  Button : U32 {
  None = 0 , Left = MK_LBUTTON , Right = MK_RBUTTON , Middle = MK_MBUTTON ,
  MouseX1 = MK_XBUTTON1 , MouseX2 = MK_XBUTTON2
}
 

Static Public Member Functions

static constexpr U32 ConvertMouseButtonToArrayIndex (Mouse::Button btn)
 

Public Attributes

Point Position
 
Point RawDelta
 
WheelInfo WheelH
 
WheelInfo WheelV
 
std::array< ButtonState, 5 > ButtonStates
 

The documentation for this struct was generated from the following files: