Nui Engine
A game engine framework
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Classes | |
struct | ButtonState |
struct | Point |
struct | WheelInfo |
Public Types | |
enum class | Button : U32 { None = 0 , Left = MK_LBUTTON , Right = MK_RBUTTON , Middle = MK_MBUTTON , MouseX1 = MK_XBUTTON1 , MouseX2 = MK_XBUTTON2 } |
Static Public Member Functions | |
static constexpr U32 | ConvertMouseButtonToArrayIndex (Mouse::Button btn) |
Public Attributes | |
Point | Position |
Point | RawDelta |
WheelInfo | WheelH |
WheelInfo | WheelV |
std::array< ButtonState, 5 > | ButtonStates |