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Nui Engine
A game engine framework
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Base class for all event subscribers. More...
#include <Event.h>
Public Member Functions | |
| virtual | ~EventSubscriber ()=default |
| Virtual default destructor. | |
| virtual void | OnEvent (Context *context, const T &event)=0 |
| Pure virtual function for handling event callback. | |
Public Member Functions inherited from Nui::ECS::Internal::EventSubscriberBase | |
| virtual | ~EventSubscriberBase ()=default |
| Virtual default destructor. | |
Base class for all event subscribers.
| T | Type of event |
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pure virtual |
Pure virtual function for handling event callback.
| context | Pointer to the ECS Context |
| event | Const reference to the type of event |
Implemented in TestSystem, TestSystem, TestSystem, TestSystem, and TestSystem.