Nui Engine
A game engine framework
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Here is a list of all documented variables with links to the class documentation for each member:
- a -
ArraySize :
Nui::Graphics::DepthStencilBuffer
,
Nui::Graphics::RenderTarget2D
ArraySlices :
Nui::Graphics::DepthStencilBuffer
AutoGenMipMaps :
Nui::Graphics::RenderTarget2D
- c -
Category :
Nui::Log::LogEntry
Component :
Nui::ECS::Events::OnComponentAdd< T >
,
Nui::ECS::Events::OnComponentRemove< T >
- d -
DSView :
Nui::Graphics::DepthStencilBuffer
- e -
Entity :
Nui::ECS::Events::OnComponentAdd< T >
,
Nui::ECS::Events::OnComponentRemove< T >
,
Nui::ECS::Events::OnEntityCreate
,
Nui::ECS::Events::OnEntityDestroy
- f -
Format :
Nui::Graphics::DepthStencilBuffer
,
Nui::Graphics::RenderTarget2D
- h -
Height :
Nui::Graphics::DepthStencilBuffer
,
Nui::Graphics::RenderTarget2D
- i -
IncludeDirty :
Nui::Systems::Events::ForceTransformRecalculation
InvalidId :
Nui::ECS::Entity
- l -
Level :
Nui::Log::LogEntry
- m -
m_flags :
Nui::Components::ComponentBase
Message :
Nui::Log::LogEntry
MSQuality :
Nui::Graphics::DepthStencilBuffer
,
Nui::Graphics::RenderTarget2D
MultiSamples :
Nui::Graphics::DepthStencilBuffer
,
Nui::Graphics::RenderTarget2D
- n -
NumMipLevels :
Nui::Graphics::RenderTarget2D
- r -
ReadOnlyDSView :
Nui::Graphics::DepthStencilBuffer
RTVArraySlices :
Nui::Graphics::RenderTarget2D
RTView :
Nui::Graphics::RenderTarget2D
- s -
SRVArraySlices :
Nui::Graphics::RenderTarget2D
SRView :
Nui::Graphics::DepthStencilBuffer
,
Nui::Graphics::RenderTarget2D
Stacktrace :
Nui::Log::LogEntry
- t -
Texture :
Nui::Graphics::DepthStencilBuffer
,
Nui::Graphics::RenderTarget2D
Timestamp :
Nui::Log::LogEntry
- w -
Width :
Nui::Graphics::DepthStencilBuffer
,
Nui::Graphics::RenderTarget2D
- x -
X :
Nui::Window::Size
- y -
Y :
Nui::Window::Size
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1.11.0